Wednesday, November 20, 2013

Sunday, November 10, 2013

another update on this: A friend of mine did a sick paintover suggesting signage and turning it into an alley entrance of a dive bar, which im pretty down for so, signage and appropriate lighting is next up :)

Monday, November 4, 2013

update on the wall thing
Stuff to do : 
-the wall is currently tileable, im gonna break that and turn it into a unique texture (stains drips whatever) (possibly actually nvm, decals will be easier..)
-Making a few papers to scatter here and there and plaster on the wall - trash etc
-Adding puddles in those deep cracks and the gutter space to get some neat reflections
-havnt messed with the spec on the man hole cover
-brick uvs and geo still placeholder
-ao gets a bit dark in places like under the bricks - that needs some more loving

Friday, November 1, 2013

been a while since I updated
Currently working on 2 items
first one is an exersize on materials for next gen stuff, this just the initial bake down, no spec or diffuse work as of yet. Still scene planning a bit